Comparison Matrix of MVR Implementations

This page provides a comparison of how MVR is implemented across various software products.

🟢 Supported | 🟡 Unknown | 🟠 Not supported

Product MVR Import MVR Export GDTF Import Export Real GDTF 3D Objects Import 3D Objects Export MVR-xchange Docs
BlenderDMX 🟢 🟢1 🟢 🟢 🟢 🟠 🟢 ↪️
BlinderKitten 🟢2 🟠 🟢 🟠 🟠 🟠 🟠 ↪️
Capture 🟢 🟢3 🟠 🟠 🟢 🟢 🟠 ↪️
Carbon for Unreal 🟢 🟢1 🟡 🟡 🟡 🟡 🟡 ↪️
Depence 🟢 🟢3,5 🟠 🟠 🟢 🟠 🟠 ↪️
dmXLAN 🟢 🟡 🟢 🟡 🟡 🟡 🟠 ↪️
EOS 🟢 🟡 🟡 🟡 🟡 🟡 🟠 ↪️
Flare 🟢 🟡 🟡 🟡 🟡 🟡 🟠 ↪️
grandMA3 🟢 🟢 🟢 🟢4 🟢 🟢 🟢 ↪️
L8 🟢 🟡 🟠 🟡 🟡 🟡 🟠 ↪️
Magic Q 🟢 🟡 🟢 🟡 🟠 🟡 🟠 ↪️
P3 System Controller 🟢 🟢 🟢 🟠 🟠 🟠 🟠 ↪️
PatchPrinter 🟢 🟡 🟡 🟡 🟡 🟡 🟡 ↪️
Production Assist 🟢 🟢3 🟢 🟢4 🟢 🟢 🟢 ↪️
Vectorworks Spotlight 🟢 🟢 🟢 🟢 🟢 🟢 🟢 ↪️
Vectorworks Vision 🟢 🟡 🟢 🟡 🟢 🟡 🟠 ↪️
Wysiwyg 🟢 🟢 🟠 🟠 🟢 🟢 🟠 ↪️
zactrack 🟢2 🟠 🟢 🟠 🟡 🟡 🟢 ↪️

  • 1 Only fixtures are exported.
  • 2 Only fixtures are imported.
  • 3 Textures not exported
  • 4 Some GDTF data lost on export
  • 5 Exporting only placeholder GDTF fixtures

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