back | VectorworksMVR::_WorldCube | |
Back() const | VectorworksMVR::WorldCube | inline |
bottom | VectorworksMVR::_WorldCube | |
Bottom() const | VectorworksMVR::WorldCube | inline |
ByteSwap() | VectorworksMVR::WorldCube | inline |
Center(void) const | VectorworksMVR::WorldCube | inline |
CenterX(void) const | VectorworksMVR::WorldCube | inline |
CenterY(void) const | VectorworksMVR::WorldCube | inline |
CenterZ(void) const | VectorworksMVR::WorldCube | inline |
Clear() | VectorworksMVR::WorldCube | inline |
ContainsCube(const WorldCube &c) const | VectorworksMVR::WorldCube | inline |
ContainsPoint(const WorldPt3 &p) const | VectorworksMVR::WorldCube | inline |
Depth(void) const | VectorworksMVR::WorldCube | inline |
Front() const | VectorworksMVR::WorldCube | inline |
front | VectorworksMVR::_WorldCube | |
FrontWorldRect(void) const | VectorworksMVR::WorldCube | inline |
GetOffset(const Vector &p) const | VectorworksMVR::WorldCube | inline |
Height(void) const | VectorworksMVR::WorldCube | inline |
High(void) const | VectorworksMVR::WorldCube | inline |
Inset(WorldCoord dx, WorldCoord dy, WorldCoord dz) | VectorworksMVR::WorldCube | inline |
IntersectionWith(const WorldCube &c) const | VectorworksMVR::WorldCube | inline |
Intersects(const WorldCube &c) const | VectorworksMVR::WorldCube | inline |
IntersectWith(const WorldCube &c) | VectorworksMVR::WorldCube | inline |
IsAProperlyDefinedEmptyCube() const | VectorworksMVR::WorldCube | inline |
IsEmpty(EAssertStatus as=eDontAssert) const | VectorworksMVR::WorldCube | inline |
IsZero(void) const | VectorworksMVR::WorldCube | inline |
left | VectorworksMVR::_WorldCube | |
Left() const | VectorworksMVR::WorldCube | inline |
Low(void) const | VectorworksMVR::WorldCube | inline |
MakeEmpty(EEmptyKind kind=eStandardValue) | VectorworksMVR::WorldCube | inline |
MaxX() const | VectorworksMVR::WorldCube | inline |
MaxY() const | VectorworksMVR::WorldCube | inline |
MaxZ() const | VectorworksMVR::WorldCube | inline |
MinX() const | VectorworksMVR::WorldCube | inline |
MinY() const | VectorworksMVR::WorldCube | inline |
MinZ() const | VectorworksMVR::WorldCube | inline |
Offset(const WorldPt3 &p) | VectorworksMVR::WorldCube | inline |
operator!=(const WorldCube &c) const | VectorworksMVR::WorldCube | inline |
operator*(double s) const | VectorworksMVR::WorldCube | inline |
operator*=(double s) | VectorworksMVR::WorldCube | inline |
operator/(double s) const | VectorworksMVR::WorldCube | inline |
operator/=(double s) | VectorworksMVR::WorldCube | inline |
operator=(const WorldCube &c) | VectorworksMVR::WorldCube | inline |
operator==(const WorldCube &c) const | VectorworksMVR::WorldCube | inline |
PointXYZ() const | VectorworksMVR::WorldCube | inline |
PointXYz() const | VectorworksMVR::WorldCube | inline |
PointXyZ() const | VectorworksMVR::WorldCube | inline |
PointXyz() const | VectorworksMVR::WorldCube | inline |
PointxYZ() const | VectorworksMVR::WorldCube | inline |
PointxYz() const | VectorworksMVR::WorldCube | inline |
PointxyZ() const | VectorworksMVR::WorldCube | inline |
Pointxyz() const | VectorworksMVR::WorldCube | inline |
right | VectorworksMVR::_WorldCube | |
Right() const | VectorworksMVR::WorldCube | inline |
Set(WorldCoord top, WorldCoord bottom, WorldCoord right, WorldCoord left, WorldCoord front, WorldCoord back) | VectorworksMVR::WorldCube | inline |
Set(const WorldPt3 &a, const WorldPt3 &b) | VectorworksMVR::WorldCube | |
SetHighLow(WorldPt3 high, WorldPt3 low) | VectorworksMVR::WorldCube | inline |
SetToPoint(const WorldPt3 &inP) | VectorworksMVR::WorldCube | inline |
SetToPoint(const WorldCoord &x, const WorldCoord &y, const WorldCoord &z) | VectorworksMVR::WorldCube | inline |
SetToUnitCube() | VectorworksMVR::WorldCube | inline |
SetYyXxZz(WorldCoord top, WorldCoord bottom, WorldCoord right, WorldCoord left, WorldCoord front, WorldCoord back) | VectorworksMVR::WorldCube | inline |
SetYyXxZzWithoutValidating(WorldCoord top, WorldCoord bottom, WorldCoord right, WorldCoord left, WorldCoord front, WorldCoord back) | VectorworksMVR::WorldCube | inline |
top | VectorworksMVR::_WorldCube | |
Top() const | VectorworksMVR::WorldCube | inline |
Union(const WorldCube &c) const | VectorworksMVR::WorldCube | |
Unite(const WorldPt3 &p) | VectorworksMVR::WorldCube | inline |
Unite(const WorldCube &c) | VectorworksMVR::WorldCube | inline |
Unite(const WorldRect &r, const WorldCoord z) | VectorworksMVR::WorldCube | inline |
Unite(const WorldCoord &x, const WorldCoord &y, const WorldCoord &z) | VectorworksMVR::WorldCube | inline |
UniteOffset(const Vector &p) | VectorworksMVR::WorldCube | inline |
Width(void) const | VectorworksMVR::WorldCube | inline |
WorldCube(void) | VectorworksMVR::WorldCube | inline |
WorldCube(const WorldCube &c) | VectorworksMVR::WorldCube | inline |
WorldCube(WorldCoord top, WorldCoord bottom, WorldCoord right, WorldCoord left, WorldCoord front, WorldCoord back) | VectorworksMVR::WorldCube | inline |
WorldCube(const WorldPt3 &a, const WorldPt3 &b) | VectorworksMVR::WorldCube | |
WorldCube(const _WorldCube &c) | VectorworksMVR::WorldCube | inline |