| back | VectorworksMVR::_WorldCube | |
| Back() const | VectorworksMVR::WorldCube | inline |
| bottom | VectorworksMVR::_WorldCube | |
| Bottom() const | VectorworksMVR::WorldCube | inline |
| ByteSwap() | VectorworksMVR::WorldCube | inline |
| Center(void) const | VectorworksMVR::WorldCube | inline |
| CenterX(void) const | VectorworksMVR::WorldCube | inline |
| CenterY(void) const | VectorworksMVR::WorldCube | inline |
| CenterZ(void) const | VectorworksMVR::WorldCube | inline |
| Clear() | VectorworksMVR::WorldCube | inline |
| ContainsCube(const WorldCube &c) const | VectorworksMVR::WorldCube | inline |
| ContainsPoint(const WorldPt3 &p) const | VectorworksMVR::WorldCube | inline |
| Depth(void) const | VectorworksMVR::WorldCube | inline |
| Front() const | VectorworksMVR::WorldCube | inline |
| front | VectorworksMVR::_WorldCube | |
| FrontWorldRect(void) const | VectorworksMVR::WorldCube | inline |
| GetOffset(const Vector &p) const | VectorworksMVR::WorldCube | inline |
| Height(void) const | VectorworksMVR::WorldCube | inline |
| High(void) const | VectorworksMVR::WorldCube | inline |
| Inset(WorldCoord dx, WorldCoord dy, WorldCoord dz) | VectorworksMVR::WorldCube | inline |
| IntersectionWith(const WorldCube &c) const | VectorworksMVR::WorldCube | inline |
| Intersects(const WorldCube &c) const | VectorworksMVR::WorldCube | inline |
| IntersectWith(const WorldCube &c) | VectorworksMVR::WorldCube | inline |
| IsAProperlyDefinedEmptyCube() const | VectorworksMVR::WorldCube | inline |
| IsEmpty(EAssertStatus as=eDontAssert) const | VectorworksMVR::WorldCube | inline |
| IsZero(void) const | VectorworksMVR::WorldCube | inline |
| left | VectorworksMVR::_WorldCube | |
| Left() const | VectorworksMVR::WorldCube | inline |
| Low(void) const | VectorworksMVR::WorldCube | inline |
| MakeEmpty(EEmptyKind kind=eStandardValue) | VectorworksMVR::WorldCube | inline |
| MaxX() const | VectorworksMVR::WorldCube | inline |
| MaxY() const | VectorworksMVR::WorldCube | inline |
| MaxZ() const | VectorworksMVR::WorldCube | inline |
| MinX() const | VectorworksMVR::WorldCube | inline |
| MinY() const | VectorworksMVR::WorldCube | inline |
| MinZ() const | VectorworksMVR::WorldCube | inline |
| Offset(const WorldPt3 &p) | VectorworksMVR::WorldCube | inline |
| operator!=(const WorldCube &c) const | VectorworksMVR::WorldCube | inline |
| operator*(double s) const | VectorworksMVR::WorldCube | inline |
| operator*=(double s) | VectorworksMVR::WorldCube | inline |
| operator/(double s) const | VectorworksMVR::WorldCube | inline |
| operator/=(double s) | VectorworksMVR::WorldCube | inline |
| operator=(const WorldCube &c) | VectorworksMVR::WorldCube | inline |
| operator==(const WorldCube &c) const | VectorworksMVR::WorldCube | inline |
| PointXYZ() const | VectorworksMVR::WorldCube | inline |
| PointXYz() const | VectorworksMVR::WorldCube | inline |
| PointXyZ() const | VectorworksMVR::WorldCube | inline |
| PointXyz() const | VectorworksMVR::WorldCube | inline |
| PointxYZ() const | VectorworksMVR::WorldCube | inline |
| PointxYz() const | VectorworksMVR::WorldCube | inline |
| PointxyZ() const | VectorworksMVR::WorldCube | inline |
| Pointxyz() const | VectorworksMVR::WorldCube | inline |
| right | VectorworksMVR::_WorldCube | |
| Right() const | VectorworksMVR::WorldCube | inline |
| Set(WorldCoord top, WorldCoord bottom, WorldCoord right, WorldCoord left, WorldCoord front, WorldCoord back) | VectorworksMVR::WorldCube | inline |
| Set(const WorldPt3 &a, const WorldPt3 &b) | VectorworksMVR::WorldCube | |
| SetHighLow(WorldPt3 high, WorldPt3 low) | VectorworksMVR::WorldCube | inline |
| SetToPoint(const WorldPt3 &inP) | VectorworksMVR::WorldCube | inline |
| SetToPoint(const WorldCoord &x, const WorldCoord &y, const WorldCoord &z) | VectorworksMVR::WorldCube | inline |
| SetToUnitCube() | VectorworksMVR::WorldCube | inline |
| SetYyXxZz(WorldCoord top, WorldCoord bottom, WorldCoord right, WorldCoord left, WorldCoord front, WorldCoord back) | VectorworksMVR::WorldCube | inline |
| SetYyXxZzWithoutValidating(WorldCoord top, WorldCoord bottom, WorldCoord right, WorldCoord left, WorldCoord front, WorldCoord back) | VectorworksMVR::WorldCube | inline |
| top | VectorworksMVR::_WorldCube | |
| Top() const | VectorworksMVR::WorldCube | inline |
| Union(const WorldCube &c) const | VectorworksMVR::WorldCube | |
| Unite(const WorldPt3 &p) | VectorworksMVR::WorldCube | inline |
| Unite(const WorldCube &c) | VectorworksMVR::WorldCube | inline |
| Unite(const WorldRect &r, const WorldCoord z) | VectorworksMVR::WorldCube | inline |
| Unite(const WorldCoord &x, const WorldCoord &y, const WorldCoord &z) | VectorworksMVR::WorldCube | inline |
| UniteOffset(const Vector &p) | VectorworksMVR::WorldCube | inline |
| Width(void) const | VectorworksMVR::WorldCube | inline |
| WorldCube(void) | VectorworksMVR::WorldCube | inline |
| WorldCube(const WorldCube &c) | VectorworksMVR::WorldCube | inline |
| WorldCube(WorldCoord top, WorldCoord bottom, WorldCoord right, WorldCoord left, WorldCoord front, WorldCoord back) | VectorworksMVR::WorldCube | inline |
| WorldCube(const WorldPt3 &a, const WorldPt3 &b) | VectorworksMVR::WorldCube | |
| WorldCube(const _WorldCube &c) | VectorworksMVR::WorldCube | inline |