| AdjustLTRB(WorldCoord l, WorldCoord t, WorldCoord r, WorldCoord b) | VectorworksMVR::WorldRect | inline |
| BotLeft(void) const | VectorworksMVR::WorldRect | inline |
| BotRight(void) const | VectorworksMVR::WorldRect | inline |
| bottom | VectorworksMVR::_WorldRect | |
| Bottom() const | VectorworksMVR::WorldRect | inline |
| ByteSwap() | VectorworksMVR::WorldRect | |
| Center(void) const | VectorworksMVR::WorldRect | inline |
| CenterBottom() const | VectorworksMVR::WorldRect | inline |
| CenterLeft() const | VectorworksMVR::WorldRect | inline |
| CenterRight() const | VectorworksMVR::WorldRect | inline |
| CenterTop() const | VectorworksMVR::WorldRect | inline |
| Compare(const WorldRect &inwrRight) const | VectorworksMVR::WorldRect | inline |
| ContainsPoint(const WorldPt &p) const | VectorworksMVR::WorldRect | inline |
| ContainsRect(const WorldRect &r) const | VectorworksMVR::WorldRect | inline |
| Height(void) const | VectorworksMVR::WorldRect | inline |
| Inset(WorldCoord dx, WorldCoord dy) | VectorworksMVR::WorldRect | inline |
| Intersect(const WorldRect &r) | VectorworksMVR::WorldRect | inline |
| Intersection(const WorldRect &r) const | VectorworksMVR::WorldRect | inline |
| Intersects(const WorldRect &r) const | VectorworksMVR::WorldRect | inline |
| IsAPoint() const | VectorworksMVR::WorldRect | inline |
| IsAProperlyDefinedEmptyRect() const | VectorworksMVR::WorldRect | inline |
| IsEmpty(EAssertStatus as=eDontAssert) const | VectorworksMVR::WorldRect | inline |
| IsNotAPoint() const | VectorworksMVR::WorldRect | inline |
| IsNotEmpty(EAssertStatus) const | VectorworksMVR::WorldRect | inline |
| Left() const | VectorworksMVR::WorldRect | inline |
| left | VectorworksMVR::_WorldRect | |
| MakeEmpty(EEmptyKind kind=eStandardValue) | VectorworksMVR::WorldRect | inline |
| MaxX() const | VectorworksMVR::_WorldRect | inline |
| MaxY() const | VectorworksMVR::_WorldRect | inline |
| MinX() const | VectorworksMVR::_WorldRect | inline |
| MinY() const | VectorworksMVR::_WorldRect | inline |
| Offset(const WorldPt &p) | VectorworksMVR::WorldRect | inline |
| operator!=(const WorldRect &r) const | VectorworksMVR::WorldRect | inline |
| operator&(void) | VectorworksMVR::_WorldRect | inline |
| operator&(void) const | VectorworksMVR::_WorldRect | inline |
| operator*(double s) const | VectorworksMVR::WorldRect | inline |
| operator*=(double scale) | VectorworksMVR::WorldRect | inline |
| operator/(double s) const | VectorworksMVR::WorldRect | inline |
| operator/=(double scale) | VectorworksMVR::WorldRect | inline |
| operator=(const WorldRect &r) | VectorworksMVR::WorldRect | inline |
| operator==(const WorldRect &r) const | VectorworksMVR::WorldRect | inline |
| Outset(WorldCoord dx, WorldCoord dy) | VectorworksMVR::WorldRect | inline |
| Overlaps(const WorldRect &r) const | VectorworksMVR::WorldRect | inline |
| Perimeter() const | VectorworksMVR::WorldRect | inline |
| QuickAndDirtyIntersects(const WorldRect &r) const | VectorworksMVR::WorldRect | inline |
| Right() const | VectorworksMVR::WorldRect | inline |
| right | VectorworksMVR::_WorldRect | |
| Set(WorldCoord l, WorldCoord t, WorldCoord r, WorldCoord b) | VectorworksMVR::WorldRect | inline |
| Set(const WorldPt &a, const WorldPt &b) | VectorworksMVR::WorldRect | inline |
| Set(const WorldPt &cen, WorldCoord radius) | VectorworksMVR::WorldRect | inline |
| SetCornersTLBR(WorldPt tl, WorldPt br) | VectorworksMVR::WorldRect | inline |
| SetLTRB(WorldCoord l, WorldCoord t, WorldCoord r, WorldCoord b) | VectorworksMVR::WorldRect | inline |
| SetLTRBWithoutValidating(WorldCoord l, WorldCoord t, WorldCoord r, WorldCoord b) | VectorworksMVR::WorldRect | inline |
| top | VectorworksMVR::_WorldRect | |
| Top() const | VectorworksMVR::WorldRect | inline |
| TopLeft(void) const | VectorworksMVR::WorldRect | inline |
| TopRight(void) const | VectorworksMVR::WorldRect | inline |
| Union(const WorldPt &p) const | VectorworksMVR::WorldRect | inline |
| Union(const WorldRect &r) const | VectorworksMVR::WorldRect | inline |
| Unite(const WorldPt &p) | VectorworksMVR::WorldRect | inline |
| Unite(const WorldRect &r) | VectorworksMVR::WorldRect | inline |
| UniteNoCheck(const WorldPt &p) | VectorworksMVR::WorldRect | inline |
| Width(void) const | VectorworksMVR::WorldRect | inline |
| WorldCube | VectorworksMVR::WorldRect | friend |
| WorldRect(void) | VectorworksMVR::WorldRect | inline |
| WorldRect(WorldCoord l, WorldCoord t, WorldCoord r, WorldCoord b) | VectorworksMVR::WorldRect | inline |
| WorldRect(const WorldPt &pt) | VectorworksMVR::WorldRect | inline |
| WorldRect(const WorldPt &a, const WorldPt &b) | VectorworksMVR::WorldRect | inline |
| WorldRect(const WorldRect &r) | VectorworksMVR::WorldRect | inline |
| WorldRect(const _WorldRect &r) | VectorworksMVR::WorldRect | inline |
| WorldRect(const WorldPt &cen, WorldCoord radius) | VectorworksMVR::WorldRect | inline |