Annex A, Attribute Definitions

Attribute definitions

Annex A. (normative) Attribute Definitions

To describe the fixture types attributes are used. Attributes define the function. (n) and (m) are wildcards for the enumeration of attributes like Gobo(n) - Gobo1 and Gobo2 or VideoEffect(n)Parameter(m) - VideoEffect1Parameter1 and VideoEffect1Parameter2. Fixture Type Attributes without wildcards (n) or (m) are not enumerated. The enumeration starts with 1. The currently defined Fixture Type Attributes are specified in table A1.

Note 1: The predefined Fixture Type Attributes are the preferred to use Fixture Type Attribute. At any time user defined attributes can be introduced as well.

Table A1. Structure of Attribute and Subattribute

Description Attribute
Dimmer Controls the intensity of a fixture.
Pan Controls the fixture’s sideward movement (horizontal axis).
Tilt Controls the fixture’s upward and the downward movement (vertical axis).
PanRotate Controls the speed of the fixture’s continuous pan movement (horizontal axis).
TiltRotate Controls the speed of the fixture’s continuous tilt movement (vertical axis).
PositionEffect Selects the predefined position effects that are built into the fixture.
PositionEffectRate Controls the speed of the predefined position effects that are built into the fixture.
PositionEffectFade Snaps or smooth fades with timing in running predefined position effects.
XYZ_X Defines a fixture’s x-coordinate within an XYZ coordinate system.
XYZ_Y Defines a fixture’s y-coordinate within an XYZ coordinate system.
XYZ_Z Defines a fixture‘s z-coordinate within an XYZ coordinate system.
Rot_X Defines rotation around X axis.
Rot_Y Defines rotation around Y axis.
Rot_Z Defines rotation around Z axis.
Scale_X Scaling on X axis.
Scale_Y Scaling on Y axis.
Scale_Z Scaling on Y axis.
Scale_XYZ Unified scaling on all axis.
Gobo(n) The fixture’s gobo wheel (n). This is the main attribute of gobo wheel’s (n) wheel control. Selects gobos in gobo wheel (n). A different channel function sets the angle of the indexed position in the selected gobo or the angular speed of its continuous rotation.
Gobo(n)SelectSpin Selects gobos whose rotation is continuous in gobo wheel (n) and controls the angular speed of the gobo’s spin within the same channel function.
Gobo(n)SelectShake Selects gobos which shake in gobo wheel (n) and controls the frequency of the gobo’s shake within the same channel function.
Gobo(n)SelectEffects Selects gobos which run effects in gobo wheel (n).
Gobo(n)WheelIndex Controls angle of indexed rotation of gobo wheel (n).
Gobo(n)WheelSpin Controls the speed and direction of continuous rotation of gobo wheel (n).
Gobo(n)WheelShake Controls frequency of the shake of gobo wheel (n).
Gobo(n)WheelRandom Controls speed of gobo wheel´s (n) random gobo slot selection.
Gobo(n)WheelAudio Controls audio-controlled functionality of gobo wheel (n).
Gobo(n)Pos Controls angle of indexed rotation of gobos in gobo wheel (n). This is the main attribute of gobo wheel’s (n) wheel slot control.
Gobo(n)PosRotate Controls the speed and direction of continuous rotation of gobos in gobo wheel (n).
Gobo(n)PosShake Controls frequency of the shake of gobos in gobo wheel (n).
AnimationWheel(n) This is the main attribute of the animation wheel’s (n) wheel control. Selects slots in the animation wheel. A different channel function sets the angle of the indexed position in the selected slot or the angular speed of its continuous rotation. Is used for animation effects with multiple slots.
AnimationWheel(n)Audio Controls audio-controlled functionality of animation wheel (n).
AnimationWheel(n)Macro Selects predefined effects in animation wheel (n).
AnimationWheel(n)Random Controls frequency of animation wheel (n) random slot selection.
AnimationWheel(n)SelectEffects Selects slots which run effects in animation wheel (n).
AnimationWheel(n)SelectShake Selects slots which shake in animation wheel and controls the frequency of the slots shake within the same channel function.
AnimationWheel(n)SelectSpin Selects slots whose rotation is continuous in animation wheel and controls the angular speed of the slot spin within the same channel function
AnimationWheel(n)Pos Controls angle of indexed rotation of slots in animation wheel. This is the main attribute of animation wheel (n) wheel slot control.
AnimationWheel(n)PosRotate Controls the speed and direction of continuous rotation of slots in animation wheel (n).
AnimationWheel(n)PosShake Controls frequency of the shake of slots in animation wheel (n).
AnimationSystem(n) This is the main attribute of the animation system insertion control. Controls the insertion of the fixture’s animation system in the light output. Is used for animation effects where a disk is inserted into the light output.
AnimationSystem(n)Ramp Sets frequency of animation system (n) insertion ramp.
AnimationSystem(n)Shake Sets frequency of animation system (n) insertion shake.
AnimationSystem(n)Audio Controls audio-controlled functionality of animation system (n) insertion.
AnimationSystem(n)Random Controls frequency of animation system (n) random insertion.
AnimationSystem(n)Pos This is the main attribute of the animation system spinning control. Controls angle of indexed rotation of animation system (n) disk.
AnimationSystem(n)PosRotate Controls the speed and direction of continuous rotation of animation system (n) disk.
AnimationSystem(n)PosShake Controls frequency of the shake of animation system (n) disk.
AnimationSystem(n)PosRandom Controls random speed of animation system (n) disk.
AnimationSystem(n)PosAudio Controls audio-controlled functionality of animation system (n) disk.
AnimationSystem(n)Macro Selects predefined effects in animation system (n).
MediaFolder(n) Selects folder that contains media content.
MediaContent(n) Selects file with media content.
ModelFolder(n) Selects folder that contains 3D model content. For example 3D meshes for mapping.
ModelContent(n) Selects file with 3D model content.
PlayMode Defines media playback mode.
PlayBegin Defines starting point of media content playback.
PlayEnd Defines end point of media content playback.
PlaySpeed Adjusts playback speed of media content.
ColorEffects(n) Selects predefined color effects built into the fixture.
Color(n) The fixture’s color wheel (n). Selects colors in color wheel (n). This is the main attribute of color wheel’s (n) wheel control.
Color(n)WheelIndex Controls angle of indexed rotation of color wheel (n)
Color(n)WheelSpin Controls the speed and direction of continuous rotation of color wheel (n).
Color(n)WheelRandom Controls frequency of color wheel´s (n) random color slot selection.
Color(n)WheelAudio Controls audio-controlled functionality of color wheel (n).
ColorAdd_R Controls the intensity of the fixture’s red emitters for direct additive color mixing.
ColorAdd_G Controls the intensity of the fixture’s green emitters for direct additive color mixing
ColorAdd_B Controls the intensity of the fixture’s blue emitters for direct additive color mixing.
ColorAdd_C Controls the intensity of the fixture’s cyan emitters for direct additive color mixing.
ColorAdd_M Controls the intensity of the fixture’s magenta emitters for direct additive color mixing.
ColorAdd_Y Controls the intensity of the fixture’s yellow emitters for direct additive color mixing.
ColorAdd_RY Controls the intensity of the fixture’s amber emitters for direct additive color mixing.
ColorAdd_GY Controls the intensity of the fixture’s lime emitters for direct additive color mixing.
ColorAdd_GC Controls the intensity of the fixture’s blue-green emitters for direct additive color mixing.
ColorAdd_BC Controls the intensity of the fixture’s light-blue emitters for direct additive color mixing.
ColorAdd_BM Controls the intensity of the fixture’s purple emitters for direct additive color mixing.
ColorAdd_RM Controls the intensity of the fixture’s pink emitters for direct additive color mixing.
ColorAdd_W Controls the intensity of the fixture’s white emitters for direct additive color mixing.
ColorAdd_WW Controls the intensity of the fixture’s warm white emitters for direct additive color mixing.
ColorAdd_CW Controls the intensity of the fixture’s cool white emitters for direct additive color mixing.
ColorAdd_UV Controls the intensity of the fixture’s UV emitters for direct additive color mixing.
ColorSub_R Controls the insertion of the fixture’s red filter flag for direct subtractive color mixing.
ColorSub_G Controls the insertion of the fixture’s green filter flag for direct subtractive color mixing.
ColorSub_B Controls the insertion of the fixture’s blue filter flag for direct subtractive color mixing.
ColorSub_C Controls the insertion of the fixture’s cyan filter flag for direct subtractive color mixing.
ColorSub_M Controls the insertion of the fixture’s magenta filter flag for direct subtractive color mixing.
ColorSub_Y Controls the insertion of the fixture’s yellow filter flag for direct subtractive color mixing.
ColorMacro(n) Selects predefined colors that are programed in the fixture’s firmware.
ColorMacro(n)Rate Controls the time between Color Macro steps.
CTO Controls the fixture’s “Correct to orange” wheel or mixing system.
CTC Controls the fixture’s “Correct to color” wheel or mixing system.
CTB Controls the fixture’s “Correct to blue” wheel or mixing system.
Tint Controls the fixture’s “Correct green to magenta” wheel or mixing system.
HSB_Hue Controls the fixture’s color attribute regarding the hue.
HSB_Saturation Controls the fixture’s color attribute regarding the saturation.
HSB_Brightness Controls the fixture’s color attribute regarding the brightness.
HSB_Quality Controls the fixture’s color attribute regarding the quality.
CIE_X Controls the fixture’s CIE 1931 color attribute regarding the chromaticity x.
CIE_Y Controls the fixture’s CIE 1931 color attribute regarding the chromaticity y.
CIE_Brightness Controls the fixture’s CIE 1931 color attribute regarding the brightness (Y).
ColorRGB_Red Controls the fixture’s red attribute for indirect RGB color mixing.
ColorRGB_Green Controls the fixture’s green attribute for indirect RGB color mixing.
ColorRGB_Blue Controls the fixture’s blue attribute for indirect RGB color mixing.
ColorRGB_Cyan Controls the fixture’s cyan attribute for indirect CMY color mixing.
ColorRGB_Magenta Controls the fixture’s magenta attribute for indirect CMY color mixing.
ColorRGB_Yellow Controls the fixture’s yellow attribute for indirect CMY color mixing.
ColorRGB_Quality Controls the fixture’s quality attribute for indirect color mixing.
VideoBoost_R Adjusts color boost red of content.
VideoBoost_G Adjusts color boost green of content.
VideoBoost_B Adjusts color boost blue of content.
VideoHueShift Adjusts color hue shift of content.
VideoSaturation Adjusts saturation of content.
VideoBrightness Adjusts brightness of content.
VideoContrast Adjusts contrast of content.
VideoKeyColor_R Adjusts red color for color keying.
VideoKeyColor_G Adjusts green color for color keying.
VideoKeyColor_B Adjusts blue color for color keying.
VideoKeyIntensity Adjusts intensity of color keying.
VideoKeyTolerance Adjusts tolerance of color keying.
StrobeDuration Controls the length of a strobe flash.
StrobeRate Controls the time between strobe flashes.
StrobeFrequency Controls the frequency of strobe flashes.
StrobeModeShutter Strobe mode shutter. Use this attribute together with StrobeFrequency to define the type of the shutter / strobe.
StrobeModeStrobe Strobe mode strobe. Use this attribute together with StrobeFrequency to define the type of the shutter / strobe.
StrobeModePulse Strobe mode pulse. Use this attribute together with StrobeFrequency to define the type of the shutter / strobe.
StrobeModePulseOpen Strobe mode opening pulse. Use this attribute together with StrobeFrequency to define the type of the shutter / strobe.
StrobeModePulseClose Strobe mode closing pulse. Use this attribute together with StrobeFrequency to define the type of the shutter / strobe.
StrobeModeRandom Strobe mode random strobe. Use this attribute together with StrobeFrequency to define the type of the shutter / strobe.
StrobeModeRandomPulse Strobe mode random pulse. Use this attribute together with StrobeFrequency to define the type of the shutter / strobe.
StrobeModeRandomPulseOpen Strobe mode random opening pulse. Use this attribute together with StrobeFrequency to define the type of the shutter / strobe.
StrobeModeRandomPulseClose Strobe mode random closing pulse. Use this attribute together with StrobeFrequency to define the type of the shutter / strobe.
StrobeModeEffect Strobe mode random shutter effect feature. Use this attribute together with StrobeFrequency to define the type of the shutter / strobe.
Shutter(n) Controls the fixture´s mechanical or electronical shutter feature.
Shutter(n)Strobe Controls the frequency of the fixture´s mechanical or electronical strobe shutter feature.
Shutter(n)StrobePulse Controls the frequency of the fixture´s mechanical or electronical pulse shutter feature.
Shutter(n)StrobePulseClose Controls the frequency of the fixture´s mechanical or electronical closing pulse shutter feature. The pulse is described by a ramp function.
Shutter(n)StrobePulseOpen Controls the frequency of the fixture´s mechanical or electronical opening pulse shutter feature. The pulse is described by a ramp function.
Shutter(n)StrobeRandom Controls the frequency of the fixture´s mechanical or electronical random strobe shutter feature.
Shutter(n)StrobeRandomPulse Controls the frequency of the fixture´s mechanical or electronical random pulse shutter feature.
Shutter(n)StrobeRandomPulseClose Controls the frequency of the fixture´s mechanical or electronical random closing pulse shutter feature. The pulse is described by a ramp function.
Shutter(n)StrobeRandomPulseOpen Controls the frequency of the fixture´s mechanical or electronical random opening pulse shutter feature. The pulse is described by a ramp function.
Shutter(n)StrobeEffect Controls the frequency of the fixture´s mechanical or electronical shutter effect feature.
Iris Controls the diameter of the fixture’s beam.
IrisStrobe Sets frequency of the iris’s strobe feature.
IrisStrobeRandom Sets frequency of the iris’s random movement.
IrisPulseClose Sets frequency of iris’s closing pulse.
IrisPulseOpen Sets frequency of iris’s opening pulse.
IrisRandomPulseClose Sets frequency of iris’s random closing pulse.
IrisRandomPulseOpen Sets frequency of iris’s random opening pulse.
Frost(n) The ability to soften the fixture’s spot light with a frosted lens.
Frost(n)PulseOpen Sets frequency of frost’s opening pulse
Frost(n)PulseClose Sets frequency of frost’s closing pulse.
Frost(n)Ramp Sets frequency of frost’s ramp.
Prism(n) The fixture’s prism wheel (n). Selects prisms in prism wheel (n). A different channel function sets the angle of the indexed position in the selected prism or the angular speed of its continuous rotation. This is the main attribute of prism wheel’s (n) wheel control.
Prism(n)SelectSpin Selects prisms whose rotation is continuous in prism wheel (n) and controls the angular speed of the prism’s spin within the same channel function.
Prism(n)Macro Macro functions of prism wheel (n).
Prism(n)Pos Controls angle of indexed rotation of prisms in prism wheel (n). This is the main attribute of prism wheel’s 1 wheel slot control.
Prism(n)PosRotate Controls the speed and direction of continuous rotation of prisms in prism wheel (n).
Effects(n) Generically predefined macros and effects of a fixture.
Effects(n)Rate Frequency of running effects.
Effects(n)Fade Snapping or smooth look of running effects.
Effects(n)Adjust(m) Controls parameter (m) of effect (n)
Effects(n)Pos Controls angle of indexed rotation of slot/effect in effect wheel/macro (n). This is the main attribute of effect wheel/macro (n) slot/effect control.
Effects(n)PosRotate Controls speed and direction of slot/effect in effect wheel (n).
EffectsSync Sets offset between running effects and effects 2.
BeamShaper Activates fixture’s beam shaper.
BeamShaperMacro Predefined presets for fixture’s beam shaper positions.
BeamShaperPos Indexing of fixture’s beam shaper.
BeamShaperPosRotate Continuous rotation of fixture’s beam shaper.
Zoom Controls the spread of the fixture’s beam/spot.
ZoomModeSpot Selects spot mode of zoom.
ZoomModeBeam Selects beam mode of zoom.
DigitalZoom Controls the image size within the defined projection. Used on digital projection based devices
Focus(n) Controls the sharpness of the fixture’s spot light. Can blur or sharpen the edge of the spot.
Focus(n)Adjust Autofocuses functionality using presets.
Focus(n)Distance Autofocuses functionality using distance.
Control(n) Controls the channel of a fixture.
DimmerMode Selects different modes of intensity.
DimmerCurve Selects different dimmer curves of the fixture.
BlackoutMode Close the light output under certain conditions (movement correction, gobo movement, etc.).
LEDFrequency Controls LED frequency.
LEDZoneMode Changes zones of LEDs.
PixelMode Controls behavior of LED pixels.
PanMode Selects fixture’s pan mode. Selects between a limited pan range (e.g. -270 to 270) or a continuous pan range.
TiltMode Selects fixture’s pan mode. Selects between a limited tilt range (e.g. -130 to 130) or a continuous tilt range.
PanTiltMode Selects fixture’s pan/tilt mode. Selects between a limited pan/tilt range or a continuous pan/tilt range.
PositionModes Selects the fixture’s position mode.
Gobo(n)WheelMode Changes control between selecting, indexing, and rotating the gobos of gobo wheel (n).
GoboWheelShortcutMode Defines whether the gobo wheel takes the shortest distance between two positions.
AnimationWheel(n)Mode Changes control between selecting, indexing, and rotating the slots of animation wheel (n).
AnimationWheelShortcutMode Defines whether the animation wheel takes the shortest distance between two positions.
Color(n)Mode Changes control between selecting, continuous selection, half selection, random selection, color spinning, etc. in colors of color wheel (n).
ColorWheelShortcutMode Defines whether the color wheel takes the shortest distance between two colors.
CyanMode Controls how Cyan is used within the fixture’s cyan CMY-mixing feature.
MagentaMode Controls how Cyan is used within the fixture’s magenta CMY-mixing.
YellowMode Controls how Cyan is used within the fixture’s yellow CMY-mixing feature.
ColorMixMode Changes control between selecting continuous selection, half selection, random selection, color spinning, etc. in color mixing.
ChromaticMode Selects chromatic behavior of the device.
ColorCalibrationMode Sets calibration mode (for example on/off).
ColorConsistency Controls consistent behavior of color.
ColorControl Controls special color related functions.
ColorModelMode Controls color model (CMY/RGB/HSV…).
ColorSettingsReset Resets settings of color control channel.
ColorUniformity Controls behavior of color uniformity.
CRIMode Controls CRI settings of output.
CustomColor Custom color related functions (save, recall..).
UVStability Settings for UV stability color behavior.
WavelengthCorrection Settings for Wavelength correction of colors.
WhiteCount Controls if White LED is proportionally added to RGB.
StrobeMode Changes strobe style - strobe, pulse, random strobe, etc. - of the shutter attribute.
ZoomMode Changes modes of the fixture´s zoom.
FocusMode Changes modes of the fixture’s focus - manual or auto- focus.
IrisMode Changes modes of the fixture’s iris - linear, strobe, pulse.
Fan(n)Mode Controls fan (n) mode.
FollowSpotMode Selects follow spot control mode.
BeamEffectIndexRotateMode Changes mode to control either index or rotation of the beam effects.
IntensityMSpeed Movement speed of the fixture’s intensity.
PositionMSpeed Movement speed of the fixture’s pan/tilt.
ColorMixMSpeed Movement speed of the fixture’s ColorMix presets.
ColorWheelSelectMSpeed Movement speed of the fixture’s color wheel.
GoboWheel(n)MSpeed Movement speed of the fixture’s gobo wheel (n).
IrisMSpeed Movement speed of the fixture’s iris.
Prism(n)MSpeed Movement speed of the fixture’s prism wheel (n).
FocusMSpeed Movement speed of the fixture’s focus.
Frost(n)MSpeed Movement speed of the fixture’s frost (n).
ZoomMSpeed Movement speed of the fixture’s zoom.
FrameMSpeed Movement speed of the fixture’s shapers.
GlobalMSpeed General speed of fixture’s features.
ReflectorAdjust Movement speed of the fixture’s frost.
FixtureGlobalReset Generally resets the entire fixture.
DimmerReset Resets the fixture’s dimmer.
ShutterReset Resets the fixture’s shutter.
BeamReset Resets the fixture’s beam features.
ColorMixReset Resets the fixture’s color mixing system.
ColorWheelReset Resets the fixture’s color wheel.
FocusReset Resets the fixture’s focus.
FrameReset Resets the fixture’s shapers.
GoboWheelReset Resets the fixture’s gobo wheel.
IntensityReset Resets the fixture’s intensity.
IrisReset Resets the fixture’s iris.
PositionReset Resets the fixture’s pan/tilt.
PanReset Resets the fixture’s pan.
TiltReset Resets the fixture’s tilt.
ZoomReset Resets the fixture’s zoom.
CTBReset Resets the fixture’s CTB.
CTOReset Resets the fixture’s CTO.
CTCReset Resets the fixture’s CTC.
AnimationSystemReset Resets the fixture’s animation system features.
FixtureCalibrationReset Resets the fixture’s calibration.
Function Generally controls features of the fixture.
LampControl Controls the fixture’s lamp on/lamp off feature.
DisplayIntensity Adjusts intensity of display
DMXInput Selects DMX Input
NoFeature Ranges without a functionality.
Blower(n) Fog or hazer‘s blower feature.
Fan(n) Fog or hazer’s Fan feature.
Fog(n) Fog or hazer’s Fog feature.
Haze(n) Fog or hazer’s Haze feature.
LampPowerMode Controls the energy consumption of the lamp.
Fans Controls a fixture or device fan.
Blade(n)A 1 of 2 shutters that shape the top/right/bottom/left of the beam.
Blade(n)B 2 of 2 shutters that shape the top/right/bottom/left of the beam.
Blade(n)Rot Rotates position of blade(n).
ShaperRot Rotates position of blade assembly.
ShaperMacros Predefined presets for shaper positions.
ShaperMacrosSpeed Speed of predefined effects on shapers.
BladeSoft(n)A 1 of 2 soft edge blades that shape the top/right/bottom/left of the beam.
BladeSoft(n)B 2 of 2 soft edge blades that shape the top/right/bottom/left of the beam.
KeyStone(n)A 1 of 2 corners that shape the top/right/bottom/left of the beam.
KeyStone(n)B 2 of 2 corners that shape the top/right/bottom/left of the beam.
Video Controls video features.
VideoEffect(n)Type Selects dedicated effects which are used for media.
VideoEffect(n)Parameter(m) Controls parameter (m) of VideoEffect(n)Type.
VideoCamera(n) Selects the video camera(n).
VideoSoundVolume(n) Adjusts sound volume.
VideoBlendMode Defines mode of video blending.
InputSource Defines media input source e.g. a camera input.
FieldOfView Defines field of view.