#include <SceneDataExchange.h>
◆ SceneDataProtocols()
◆ GetGeometry()
| TXString SceneDataProtocols::GetGeometry |
( |
| ) |
const |
◆ GetName()
| TXString SceneDataProtocols::GetName |
( |
| ) |
const |
◆ GetTransmission()
◆ GetType()
| TXString SceneDataProtocols::GetType |
( |
| ) |
const |
◆ GetVersion()
| TXString SceneDataProtocols::GetVersion |
( |
| ) |
const |
◆ fGeometry
| TXString SceneData::SceneDataProtocols::fGeometry |
◆ fName
| TXString SceneData::SceneDataProtocols::fName |
◆ fTransmision
◆ fType
| TXString SceneData::SceneDataProtocols::fType |
◆ fVersion
| TXString SceneData::SceneDataProtocols::fVersion |
The documentation for this struct was generated from the following files: