#include <MCCoordTypes.h>
◆ Axis() [1/3]
◆ Axis() [2/3]
| GS_API VectorworksMVR::Axis::Axis |
( |
void |
| ) |
|
|
inline |
◆ Axis() [3/3]
| GS_API VectorworksMVR::Axis::Axis |
( |
const Axis & |
a | ) |
|
|
inline |
◆ ByteSwap()
◆ NearlyEqual()
| Boolean VectorworksMVR::Axis::NearlyEqual |
( |
const Axis & |
in | ) |
const |
|
inline |
◆ operator!=()
| Boolean VectorworksMVR::Axis::operator!= |
( |
const Axis & |
in | ) |
const |
|
inline |
◆ operator=()
| Axis & VectorworksMVR::Axis::operator= |
( |
const Axis & |
a | ) |
|
|
inline |
◆ operator==()
| Boolean VectorworksMVR::Axis::operator== |
( |
const Axis & |
in | ) |
const |
|
inline |
◆ Oriented90Mult()
| Boolean VectorworksMVR::Axis::Oriented90Mult |
( |
const Axis & |
in | ) |
const |
|
inline |
◆ OrientedNearlyEqual()
| Boolean VectorworksMVR::Axis::OrientedNearlyEqual |
( |
const Axis & |
in | ) |
const |
|
inline |
◆ RayView() [1/2]
| Ray & VectorworksMVR::Axis::RayView |
( |
void |
| ) |
|
|
inline |
◆ RayView() [2/2]
| const Ray & VectorworksMVR::Axis::RayView |
( |
void |
| ) |
const |
|
inline |
| Vector VectorworksMVR::Axis::i |
| Vector VectorworksMVR::Axis::j |
| Vector VectorworksMVR::Axis::k |
◆ vertex
The documentation for this struct was generated from the following file: