| AddAlignment(const TXString &beamGeometry, const VWPoint3D &upVector, const VWPoint3D &direction) | SceneData::SceneDataObjWithMatrix | |
| AddConnectionObj(const TXString &own, const TXString &other, const SceneDataGUID toObject) | SceneData::SceneDataObjWithMatrix | |
| AddCustomCommand(const TXString &channelFunction, bool isPercentage, double value) | SceneData::SceneDataObjWithMatrix | |
| AddGeometryObj(SceneDataGeoInstanceObjPtr object) | SceneData::SceneDataObjWithMatrix | |
| AddObject(SceneDataObjWithMatrixPtr obj) | SceneData::SceneDataGroupObj | |
| AddOverwrite(const TXString &universal, const TXString &target) | SceneData::SceneDataObjWithMatrix | |
| GetAlignmentArray() const | SceneData::SceneDataObjWithMatrix | |
| GetChildArray() const | SceneData::SceneDataGroupObj | |
| GetClass() const | SceneData::SceneDataObjWithMatrix | |
| GetConnectionArr() const | SceneData::SceneDataObjWithMatrix | |
| GetContainer() const | SceneData::SceneDataObjWithMatrix | |
| GetCustomCommandArray() const | SceneData::SceneDataObjWithMatrix | |
| GetGeometryArr() const | SceneData::SceneDataObjWithMatrix | |
| getGuid() | SceneData::SceneDataObj | |
| getName() const | SceneData::SceneDataObj | |
| GetNextObject() const | SceneData::SceneDataObjWithMatrix | |
| GetNodeName() | SceneData::SceneDataLayerObj | protectedvirtual |
| GetObjectType() | SceneData::SceneDataLayerObj | protectedvirtual |
| GetOverwriteArray() const | SceneData::SceneDataObjWithMatrix | |
| GetTransformMatric(VWTransformMatrix &matrix) const | SceneData::SceneDataObjWithMatrix | |
| GetUnresolvedClass() const | SceneData::SceneDataObjWithMatrix | |
| OnPrintToFile(IXMLFileNodePtr pNode, SceneDataExchange *exchange) | SceneData::SceneDataGroupObj | protectedvirtual |
| OnReadFromNode(const IXMLFileNodePtr &pNode, SceneDataExchange *exchange) | SceneData::SceneDataObjWithMatrix | protectedvirtual |
| PrintToFile(IXMLFileNodePtr pContainerNode, SceneDataExchange *exchange) | SceneData::SceneDataGroupObj | virtual |
| ReadFromNode(const IXMLFileNodePtr &pNode, SceneDataExchange *exchange) | SceneData::SceneDataObj | |
| ReadMatrixNodeValue(const IXMLFileNodePtr &pNode, VWPoint3D &inOutPoint) | SceneData::SceneDataObjWithMatrix | protected |
| SceneDataGroupObj(const SceneDataGUID &guid) | SceneData::SceneDataGroupObj | |
| SceneDataLayerObj(const SceneDataGUID &guid) | SceneData::SceneDataLayerObj | |
| SceneDataObj(const SceneDataGUID &guid) | SceneData::SceneDataObj | |
| SceneDataObjWithMatrix(const SceneDataGUID &guid) | SceneData::SceneDataObjWithMatrix | |
| SetClass(SceneDataClassObjPtr clas) | SceneData::SceneDataObjWithMatrix | |
| setName(const TXString &value) | SceneData::SceneDataObj | |
| SetNextLayer(SceneDataLayerObj *nextLayer) | SceneData::SceneDataLayerObj | |
| SetTransformMatrix(const VWTransformMatrix &matrix) | SceneData::SceneDataObjWithMatrix | |
| ~SceneDataGroupObj() | SceneData::SceneDataGroupObj | virtual |
| ~SceneDataLayerObj() | SceneData::SceneDataLayerObj | virtual |
| ~SceneDataObj() | SceneData::SceneDataObj | virtual |
| ~SceneDataObjWithMatrix() | SceneData::SceneDataObjWithMatrix | virtual |