TPI: Brad Schiller: Transforming the Industry, the promises and potentials of GDTF at Showlight 2025
TPI: Showlight 2025 was welcomed back with open arms as it hosted a record number of… Read more at TPI…
The GDTF Hub news section. Have a GDTF/MVR related news to share? Email us at info (at) gdtf.eu .
TPI: Showlight 2025 was welcomed back with open arms as it hosted a record number of… Read more at TPI…
GDTF Share report for the month of August 2025
Posted September 1, 2025 ‐ 1 min read ‐ Categories: GDTF, GDTF Share
The GDTF booth at the Plasa 2025 will located at stand A52, from September 7–9, as announced here.
Carbon for Unreal 1.8 now allows users to export the fixture patch as an MVR file. The Export dialog includes options to link and package GDTF files with the export. This feature enhances interoperability with other software systems, making it easier for designers to collaborate and integrate their work across different platforms, through both MVR Export and MVR Import.
Posted August 10, 2025 ‐ Categories: GDTF, MVR, Carbon for Unreal
The Lighting Bits channel on YouTube features a series of shorts that explain what GDTF is, presented in Portuguese.
Posted August 7, 2025 ‐ Categories: GDTF
GDTF Share report for the month of July 2025
Posted August 1, 2025 ‐ 1 min read ‐ Categories: GDTF, GDTF Share
The MVR-xchange implementation in the 2.3.0.4 release of grandMA3 software has been improved to offer greater compatibility with other software offering the MVR-xchange network protocol.
Posted July 29, 2025 ‐ Categories: MVR, MA Lighting
The Chamsys MagicQ software added much improved fixture import via General Device Type Format (GDTF) in the MagicQ Software Update Version 1.9.7.1 (current latest version as of July 2025 is 1.9.7.2). The MVR import has also been improved for MVR files where fixtures are patched to an out-of-range universe.
Posted July 22, 2025 ‐ 1 min read ‐ Categories: GDTF, MVR, Chamsys
The SimpleDMX Controller newly allows importing GDTF files via the Select GDTF File command, which will import information about faders, color and gobo attributes, and the Palettes page will automatically be populated with buttons for the various attributes. SDC reads color attributes from both Color Wheel 1 and Color Wheel 2 in the GDTF data. Each color attribute that is marked as 'use in palettes' gets its own button. The buttons are styled with the fixture's Fixture ID Color, making it easy to identify which fixture type each palette belongs to. If your GDTF file includes gobo attributes, these will also be shown in the Palettes. Gobo palettes are generated from both Gobo Wheel 1 and Gobo Wheel 2, and each gobo's name from the GDTF file is used as the button label.
Posted July 17, 2025 ‐ Categories: GDTF
TPI: The largest and oldest music festival in Latin America, Chile’s Viña del Mar International Song… Read more at TPI…
Posted July 15, 2025 ‐ Categories: TPI
Brad, Ellen, Dennis, Steve, and David share their insights on GDTF and MVR.
Posted July 12, 2025 ‐ 1 min read ‐ Categories: GDTF, MVR
GDTF Share report for the month of June 2025
Posted July 1, 2025 ‐ 1 min read ‐ Categories: GDTF, GDTF Share